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 Microsoft: It's about quality, not quantity

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Mecha



Join date: 2011-04-10
Location: New Marais

PostSubject: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 8:22 am



Quote:
Phil Spencer corporate vice president of Xbox 360, has said despite a small line-up of 360-exclusives in the works for 2012, the “core” gamer is still being considered when creating exclusive IP.

Speaking in the latest issue of GameInformer, Spencer said Microsoft’s focus is on “quality and impact” instead of the “number of releases in a year.”

“Creating core IP, as many first-and third-parties have seen over the years, isn’t an easy thing,” said Spencer. “I went through the process of creating Gears with Epic and I know the sweat, time, and effort that went into it. I also worked on things like Alan Wake, Too Human, Crackdown, and stuff that didn’t hit the same level of success, but had an equal amount of sweat equity and heart go into getting created.”

“So it will continue to be something that we focus on with new partners like Crytek and new people that aren’t announced yet. We do think that it’s fundamental that core gamers look at 360 as the place they want to play games.”

Microsoft’s focus of late has been on Kinect and turning Xbox 360 into an entertainment hub, but users can expect Halo 4, Alan Wake’s American Nightmare for the console, and there’s also Fable: The Journey and Crytek’s Ryse slated for this year – even if both are technically for Kinect.

Thanks: IndustryGamers, GameZone


http://www.vg247.com/2012/01/21/microsoft-360-exclusives-are-about-quality-and-impact-not-number-of-releases-in-a-year/
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Greg Jennings
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Join date: 2010-12-29
Age: 21
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PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 11:06 am

It was about neither last year.

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Duke



Join date: 2010-12-30

PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 11:13 am

Microsoft: "It's about quality"

Yet, they continue to make shitty games for the Kinect?

WTF
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CernaMLD



Join date: 2011-01-04

PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 2:15 pm

lol So they're implying that releasing too many games means there's am impact to quality?

That's why you have many different studios develop games. That's how you give them two years or more to do so.

Naughty Dog
Sucker Punch
Media Molecule
Sony Santa Monica

They all have their own thing and they all take a great amount of time to craft them.
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Teckno
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Join date: 2010-12-29
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PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 6:00 pm

Who said you can't have both?

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Toxicmaniac



Join date: 2011-02-23
Age: 17
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PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 6:02 pm

I think what microsoft means with quality is that they expect a game to sell really well. Not that it is extremely well made compared to other titles.

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We are going to die, and that makes us the lucky ones. Most people are never going to die because they are never going to be born. The potential people who could have been here in my place but who will in fact never see the light of day outnumber the sand grains of Sahara. Certainly those unborn ghosts include greater poets than Keats, scientists greater than Newton. We know this because the set of possible people allowed by our DNA so massively outnumbers the set of actual people. In the teeth of these stupefying odds it is you and I, in our ordinariness, that are here. We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state, from which the vast majority have never stirred.

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Teckno
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PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 6:03 pm

If that's their definition of quality, then COD is the best god damn game ever.

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Toxicmaniac



Join date: 2011-02-23
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PostSubject: Re: Microsoft: It's about quality, not quantity   Sun Jan 22, 2012 6:12 pm

Teckno wrote:
If that's their definition of quality, then COD is the best god damn game ever.

Well i think they do would love having call of duty as their franchise. Razz

___________________________
We are going to die, and that makes us the lucky ones. Most people are never going to die because they are never going to be born. The potential people who could have been here in my place but who will in fact never see the light of day outnumber the sand grains of Sahara. Certainly those unborn ghosts include greater poets than Keats, scientists greater than Newton. We know this because the set of possible people allowed by our DNA so massively outnumbers the set of actual people. In the teeth of these stupefying odds it is you and I, in our ordinariness, that are here. We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state, from which the vast majority have never stirred.

- Richard Dawkins

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Duke



Join date: 2010-12-30

PostSubject: Re: Microsoft: It's about quality, not quantity   Mon Jan 23, 2012 7:05 pm

Toxicmaniac wrote:
Teckno wrote:
If that's their definition of quality, then COD is the best god damn game ever.

Well i think they do would love having call of duty as their franchise. Razz


They would make unthinkable amounts of money if COD was microsoft exclusive.
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